ipaq3115

Registered: 12/11/11
Posts: 139
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| Posted 27/04/12 at 08:00 AM | Reply with quote #1 |
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| Any plans on a faster chip in the future? Would be awesome to see a speed bump when it comes to things like screen refresh. The Picaso is so close to being able to do some really nice, smooth animations and full screen video.
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Atilla

Moderator
Registered: 18/03/07
Posts: 811
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| Posted 27/04/12 at 09:53 AM | Reply with quote #2 |
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| Yep, Diablo16 is just around the corner, we're at the final testing phase. 6 pages of 24K flash each, 28K of Ram, faster, more pin features, etc .... Attached Images:
__________________ Atilla |
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ipaq3115

Registered: 12/11/11
Posts: 139
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| Posted 27/04/12 at 11:54 PM | Reply with quote #3 |
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Woah, that sounds awesome! If you need anyone to test a prototype just let me know can't wait to get my hands on one. |
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Atilla

Moderator
Registered: 18/03/07
Posts: 811
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| Posted 28/04/12 at 11:40 AM | Reply with quote #4 |
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Send an email to support and include the link to this thread. __________________ Atilla |
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ipaq3115

Registered: 12/11/11
Posts: 139
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| Posted 18/05/12 at 08:46 AM | Reply with quote #5 |
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| Hey so I know you guys are still working on all this stuff but will the diablo have the ability to scale images? If so, I'm curious curious as to how fast it will be, for example, would smoothly scaling a map (e.g. pinch to zoom) be a possibility? |
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meldavia
Registered: 18/03/07
Posts: 900
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| Posted 18/05/12 at 10:25 AM | Reply with quote #6 |
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Probably not, the main bottleneck is the fact that the screen memory is not double buffered, therefore you can always 'see' what is being draw/undrawn/cleared, however, the 4.3" screens do have enough screen RAM to pull a lot of tricks with smooth results. Scaling of images will not be supported as it is not practical, this requires lots of RAM to buffer the image, and also lots of horsepower to do the deed (blending / anti aliasing etc) __________________ Regards,
Dave |
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ESPsupport
Moderator
Registered: 27/01/09
Posts: 4,254
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| Posted 18/05/12 at 10:30 AM | Reply with quote #7 |
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Quote: scaling a map (e.g. pinch to zoom) be a possibility You will need to continue the old MSDOS trick of having several prescaled images already on uSD. And it's not really that old hat either, most map viewing programs change the 'database' they obtain the images from as you zoom in and out |
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ipaq3115

Registered: 12/11/11
Posts: 139
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| Posted 10/07/12 at 08:46 AM | Reply with quote #8 |
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| How's the Diablo coming along? I'm hoping it is still in the works? |
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Atilla

Moderator
Registered: 18/03/07
Posts: 811
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| Posted 10/07/12 at 09:08 AM | Reply with quote #9 |
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Waiting for the latest batch of engineering samples. These will get sent out to a select few alpha testers. Still a few weeks away unfortunately. __________________ Atilla |
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ipaq3115

Registered: 12/11/11
Posts: 139
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| Posted 10/10/12 at 06:04 AM | Reply with quote #10 |
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Beet awhile since I heard from you guys about the Diablo, just curious as to what the latest news is. I understand this stuff takes time, just anxious to get my hands on one |
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