skatouch
Registered: 02/05/12 Posts: 66
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Posted 09/05/12
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#1
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I have an incorrect display of characters. To load the new font on RAW partition, I followed these steps: 1)I generated the file .gci through the program FONT tool 2)I uploaded the file .gci on raw partition with the script writePCuSD etc ... 3)I uploaded the file .dat with correct address on fat16 partition
I used the font like this:
Ihndl := file_LoadImageControl("bitstream20.Dat", "", 2); txt_FontID(Ihndl); gfx_MoveTo(32, 24) ; txt_FGcolour(WHITE) ; txt_BGcolour(BLACK) ; txt_FontID(Ihndl); print("dddddddd\n"); print("aaaaaaaa\n"); print("bbbcccbb\n"); print("cccccccc\n"); print("°°°°°°°°\n"); print("CLAUDIO\n");
Why I have this on display? (look jpg) Thanks
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ESPsupport
Moderator
Registered: 27/01/09 Posts: 4,279
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Posted 09/05/12
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#2
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Quote: Ihndl := file_LoadImageControl("bitstream20.Dat", "", 2);
Don't think you can have that there as the filename needs to be 8.3 shortname format. I can't recreate this on the 2.8 PmmC using a Batang 20point font. Can you give us more details about the actual font, its size and what options it was created with? If it is indeed a 'bitstream' font, can you tell me where to find it? What PMMC are you using?
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skatouch
Registered: 02/05/12 Posts: 66
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Posted 09/05/12
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#3
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Sorry the real name of my file is bvs20.CGI (I wrote here that line by hand) .My LCD has this Pmmc: uLCD-32PTGFX-R28.PmmC You can see the options of fonts in the attached jpg. My bvs20.dat contains: "bvs20" 8600 71F3 0000 0000 . I tried with Botang 20point font, but the result is the same.
My procedure is correct?
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ESPsupport
Moderator
Registered: 27/01/09 Posts: 4,279
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Posted 10/05/12
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#4
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Ahh I can recreate it now.
Yes, your technique is correct, as I acn get exactly the same results as you do.
I can also confirm that this will be fixed in the R29 PmmC, which will hopefully be available in th next couple of weeks.
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skatouch
Registered: 02/05/12 Posts: 66
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Posted 14/05/12
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#5
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I hope to have this update as soon as possible. For me it is very important. have a good day.
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skatouch
Registered: 02/05/12 Posts: 66
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Posted 15/05/12
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#6
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news?
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ESPsupport
Moderator
Registered: 27/01/09 Posts: 4,279
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Posted 15/05/12
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#7
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It's scheduled to be worked on this weekend
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skatouch
Registered: 02/05/12 Posts: 66
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Posted 21/05/12
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#8
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news?
thanks Good week!
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ESPsupport
Moderator
Registered: 27/01/09 Posts: 4,279
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Posted 22/05/12
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#9
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Err, not good news for you I'm afraid. I'll see if we can do something for you.
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ESPsupport
Moderator
Registered: 27/01/09 Posts: 4,279
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Posted 22/05/12
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#10
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Sorry, you'll just have to wait a few more days 
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skatouch
Registered: 02/05/12 Posts: 66
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Posted 29/05/12
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#11
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I must use custom font from SD. Can you help me in some way?
thank you
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ESPsupport
Moderator
Registered: 27/01/09 Posts: 4,279
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Posted 29/05/12
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#12
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It's being worked on atm. Hopefully it will be finished and QA tested in the next few days.
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pgerlach
Registered: 26/05/12 Posts: 19
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Posted 02/06/12
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#13
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Hi,
I'm having the same kind of problem (characters not displayed properly) with another font, Chalet London 1960. I also really need to use this, as soon as possible (should have been yesterday). Any news ?
Thanks
__________________ pierre
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ESPsupport
Moderator
Registered: 27/01/09 Posts: 4,279
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Posted 02/06/12
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#14
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It was going through QA yesterday, so it should be very close
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pgerlach
Registered: 26/05/12 Posts: 19
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Posted 02/06/12
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#15
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Great ! Before monday would save my project
__________________ pierre
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skatouch
Registered: 02/05/12 Posts: 66
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Posted 06/06/12
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#16
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news?! Can I have a beta version?
Thanks
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ESPsupport
Moderator
Registered: 27/01/09 Posts: 4,279
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Posted 06/06/12
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#17
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News? Did you miss the announcement? http://4d.websitetoolbox.com/post/4DGL-PmmC-Release-(R29)-PICASOGFX2-5875900?trail=#1
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